What is GSS?

    The goal of GSS is is to bring object-oriented programming paradigms to CSS. GSS borrows much of it's ideas from LESS, but seeks to be more radical. GSS supports variables, much like LESS, and even uses the same syntax for them as LESS does, and, like LESS, any CSS is valid GSS. However, the similarities really stop there syntactically. The principals are the same, but the syntax used for them is a bit different. GSS supports mixins, through the use of the mixin keyword, which can be used as shorthand for one or more property definitions. They can be parametric, allowing them to behave much like functions, or can inherit properties from one or more other mixins. A GSS user can import GSS stylesheets into a stylesheet, allowing him to reference variables and mixins declared in the imported file, or you can inline your other stylesheets, which just fetches the content of the other file and tosses it right into the file that referenced it. There are also a list of helper functions that one can use, among them are ones like url, rgb, and mix. I don't know about you, but vendor prefixes always annoyed the shit out of me. GSS does away with this annoyance. If you're not sure what vendor prefixes to use, or if you should use any, for a particular property, simply prefix the property name with the "~" symbol (or as I call it, the "squiggly line"). The GSS->CSS compiler will check whether the given property needs to be prefixed, and if so, will insert that property into the compiled code with all necessary prefixes, and once without any at all. Here's a small example of some GSS code.

//This is a GSS Comment /* So is this */ //Variable Definition @bodyColor: #FFFFFF; //mixin mixin textCenter { text-align: center; } //parametric mixin mixin bothSides( @type, @color, @width ) { border-right: arguments; border-left: arguments[ 0 -> 3 ]; border-right: @type @color @width; } //Another mixin mixin blockCenter { display: block; margin-left: auto; margin-right: auto; } //This mixin declares it's own properties via the use of the 'bothSides' mixin, // and 'inherits' properties from blockCenter mixin wrapper extends blockCenter { width: 960px; min-height: 600px; bothSides( solid, black, 2px ); } body { color: @bodyColor; div#wrapper { wrapper; h1 { color: #666; when hovered { color: black; } } } }

    Another interesting feature of GSS is nested pseudo-classes, which allows you to nest pseudo-class style groups, via the when keyword. For example, to make an H1 tag look click-able, you would use: body h1.clickme { color: #666666; when hovered { color: black; cursor: pointer; } }

Or, a more in-depth example where you have a div with a span inside, used to make nicer-looking buttons:

Like This One

div.fanceh-button { display: inline; background: #DEDEDE; border: solid #565656 1px; border-radius: 2px; padding: 5px; span { font-weight: bold; color: #666666; } when hovered { background: #EFEFEF; border: solid black 1px; cursor: pointer; span { color: #222222; } } when active { background: white; } }

Interested Yet?

Now, GSS is still in the alpha phase of it's development, and I wouldn't recommend using it for production, but if you'd like to get a copy of the compiler, there are a number of ways you can go about doing that. If you'd like to use the NodeJS module, and you already have Node installed, you can simply open up your console, and type
npm install gss2css
into it. A Python module is currently in development, which will be available in both pure-python, and C-extension flavors, and you'll be able to get that via pip. There is also a windows '.exe' binary that you can use, available with the source code on github here.